
(08-02-2017, 05:28 PM)Verad Wrote: Every time somebody offers the advice "Show, don't tell," a dead Modernist steals a baby's soul.
I've thought on this a few days before replying, sorry for the delay.
There's a purpose to this, especially with the Qestir. Â If we're told exactly what is trying to be communicated then making the choice of responding to it wrongly becomes metagaming in a really odd way.
Some of us really don't want to know what other characters are thinking, we want our character to be mistaken, say the wrong things, take things the wrong way. Â There's a certain freedom granted via the undefined. Â A freedom of interpretation of the showing that isn't there in the telling, if you follow me. Â
More or less, being told "this is exactly x" then reacting to it differently feels 'wrong', even if all the shown context would speak to otherwise.
It kind of falls into most of Firefly's points as well.