![](https://ffxiv-roleplayers.com/mybb18/images/reksio/flecha.png)
I find it easier to consider the jobs as basically a reskin or template of the class they are based on. Mechanically, it seems like the effect jobs have is on your stats and cross-class skill slots. While playing a Dragoon, you're still a Lancer, just your stats are more focused on DPS priority, and a certain number of your cross-class skills are locked in as Dragoon-specific skills. Plus I think the variety of cross-class skills you can take are also locked to only two other base classes (Dragoon can only use pugilist and archer cross-class skills, for example). You're essentially trading versatility for raw power.
All experience you gain as a Dragoon are applied to Lancer, and your effective Dragoon level is equal to your Lancer level. It's not a true class change, but more like the addition of a template. A Dragoon is still a Lancer, just better at being a Lancer.
http://lodestone.finalfantasyxiv.com/pl/...ury01.html
Down at the bottom of this page, it describes each job, the requirements for unlocking the different jobs, and what classes they can still draw from for their cross-class skills. I haven't unlocked any jobs in the beta yet to test them out, but this is from the lodestone, so it should be fairly accurate.
All experience you gain as a Dragoon are applied to Lancer, and your effective Dragoon level is equal to your Lancer level. It's not a true class change, but more like the addition of a template. A Dragoon is still a Lancer, just better at being a Lancer.
http://lodestone.finalfantasyxiv.com/pl/...ury01.html
Down at the bottom of this page, it describes each job, the requirements for unlocking the different jobs, and what classes they can still draw from for their cross-class skills. I haven't unlocked any jobs in the beta yet to test them out, but this is from the lodestone, so it should be fairly accurate.
I'm a tinker! Tinkerer? Hrm.... I'm an artificer! - Myxie Tryxle | Impressions and Memories