
(12-10-2017, 10:16 PM)Kieron Lohengrin Wrote: The setting in general is a bit weird with its time dilation and tech level. The entirety of ARR, HW and SB take place across several months, a year at most. Large areas of Eorzea and many settlements remain pre-industrial, while an industrial revolution is taking place in Ishgard and the border outposts, driven by independent entrepreneurs like Garlond Ironworks and Rowena. Never mind the existence of airships, Garlemald magitek, the Gold Saucer, and linkpearls - which are effectively ham radios. Instantaneous long-distance communication like that drastically changed the real world.Â
Oh yeah, definitely. There is no One Great Trajectory of history or technological progress or anything of the sort; different corners of Hydaelyn take inspiration from different facets and periods of real-world history, but nothing maps perfectly to the world as we know it.
In the case of economic ablooblah, when I say "pre-industrial economy", I'm thinking of the specific developments that really shape how people in the "developed world" today relate to goods and currency. Things like the technology and infrastructure used to get goods from place to place, the communications technology we use to find out what's available in other places and what its value is (and thus standardize prices and currency values), and the political happenings that determine the shape of trade routes and the stability of currency.
I think of Eorzea's economy as being generally more similar to (what we think of as) a pre-industrial economy than a post-industrial one mainly for two reasons: first is the reliance on artisans and handmade goods over mass-manufacturing, and second is the apparent reliance on overland transport by chocobo.
The first is a gimme - mass-manufacturing (and automation in agriculture and natural resource extraction) totally changes a society's concept of what things are worth. Reading up on what life was like before those advances in reality gives a better impression of how an Eorzean might think of their money and what they buy with it.
The second kind of varies since there are airships whizzing around, but airships can't service every settlement on the continent, and we see tons of cargo movement by chocobo. Eorzeans have to contend with all kinds of hazards on the road, which complicates supply chains. One of the big effects of modern transportation tech is a slow equalizing of urban and rural areas in terms of what goods can be acquired, and sort of a trend of overcoming geography - think the seasonlessness of grocery stores, how you can walk in and buy an orange absolutely whenever because it's shipped in from Florida (assuming you're American), or how your proximity to the, idk, pencil factory doesn't affect the cost of a box of pencils because to transportation overhead was so low.
Eorzea is going to have way, way less of that.
I forgot what the rest of this paragraph was going to be because it's 2 am and I'm wiped. Tl;dr lots of subtle little things inform our whole concept of what money is and what it means and what it's worth and those subtle little things are at play in Eorzea too and it's super cool and now I really want a Cadbury creme egg because I'm thinking about seasonal availability