
It might help to think about character first, rather than occupation.
An example I like to make is that you can have a wizard character - but depending on how you flesh him out, the fact that he's a wizard could be a fairly minor detail or the most crucial thing.
The first version of the wizard could be a scholarly librarian type who spends his time buried in books, perusing arcane scrolls, discussing magic with colleagues - his whole life revolves around magic.
The second version of the wizard could be a wanderer, an explorer. He goes about and meets new friends, tries his luck with women, works odd-jobs to make coin and has a plethora of talents he's picked up along the way like being able to improvise funny rhymes or eat anything no matter how spicy it is. But he's also a wizard - but it's hardly as centric to his overall character as it is to the other version.
So it could be with your character being a burglar. Is it something centric to who he is, an all-encompassing definition? Or is it just the means through which he's able to survive as he does something else?Â
Anyway you say you don't want to mention stealing OOCly because it ruins the surprise of it, and I can sort of get that. I prefer to keep people out of the loop OOCly if I can because it makes what happens ICly more genuine if they didn't know it or weren't expecting it. But sometimes it's simply for the better. What if I wanted my character to lose something ICly and it turned out be stolen? Rather than go on a hunt for a fictional NPC, bringing a character into the mix would be a better thing to do because your character is going to be more fleshed out than my only-exists-in-emotes characters who'll only be there for the sake of a storyline event to get back what was stolen.
Think about it that way and I'm confident you'll find plenty of people requesting your stealing-stuff-ICly-services!
An example I like to make is that you can have a wizard character - but depending on how you flesh him out, the fact that he's a wizard could be a fairly minor detail or the most crucial thing.
The first version of the wizard could be a scholarly librarian type who spends his time buried in books, perusing arcane scrolls, discussing magic with colleagues - his whole life revolves around magic.
The second version of the wizard could be a wanderer, an explorer. He goes about and meets new friends, tries his luck with women, works odd-jobs to make coin and has a plethora of talents he's picked up along the way like being able to improvise funny rhymes or eat anything no matter how spicy it is. But he's also a wizard - but it's hardly as centric to his overall character as it is to the other version.
So it could be with your character being a burglar. Is it something centric to who he is, an all-encompassing definition? Or is it just the means through which he's able to survive as he does something else?Â
Anyway you say you don't want to mention stealing OOCly because it ruins the surprise of it, and I can sort of get that. I prefer to keep people out of the loop OOCly if I can because it makes what happens ICly more genuine if they didn't know it or weren't expecting it. But sometimes it's simply for the better. What if I wanted my character to lose something ICly and it turned out be stolen? Rather than go on a hunt for a fictional NPC, bringing a character into the mix would be a better thing to do because your character is going to be more fleshed out than my only-exists-in-emotes characters who'll only be there for the sake of a storyline event to get back what was stolen.
Think about it that way and I'm confident you'll find plenty of people requesting your stealing-stuff-ICly-services!