
Again I have to agree with FreelanceWizard on this topic, there is plenty to suggest in the game that every PC in the story are one of the chosen few who can learn things with ease. However I think ultimately it all boils down to personal preference, nothing says you have to play your character how SE intend. If you make a MRD but want to RP as a Chocobo Breeder I see nothing wrong with that, so long as I'm not flamed or blacklisted for wanting to play my character how the Warriors of Light were intended based on the storyline.
In most games, the storyline isolates the character into their own metaplot where everything they do is treated as if they were the only special snowflake in the world, and more often than not they only serve as a sidekick to a much more powerful character. For example, in World of Warcraft the game never really acknowledges that there are hundreds of thousands (or millions?) of other people all doing the same thing as you, it treats you like the hero of your own story, but more often than not you end up just helping main characters do stuff.
In Final Fantasy XIV they went the exact opposite of this route, instead treating the storyline (for the most part) as a global metaplot that completely acknowledges the fact that you are not the only Adventurer in he world, let alone the only "special" adventurer/Warrior of Light. Because of this it is much easier to actually include metaplot in your characters story and development.
Again, too each their own however.
In most games, the storyline isolates the character into their own metaplot where everything they do is treated as if they were the only special snowflake in the world, and more often than not they only serve as a sidekick to a much more powerful character. For example, in World of Warcraft the game never really acknowledges that there are hundreds of thousands (or millions?) of other people all doing the same thing as you, it treats you like the hero of your own story, but more often than not you end up just helping main characters do stuff.
In Final Fantasy XIV they went the exact opposite of this route, instead treating the storyline (for the most part) as a global metaplot that completely acknowledges the fact that you are not the only Adventurer in he world, let alone the only "special" adventurer/Warrior of Light. Because of this it is much easier to actually include metaplot in your characters story and development.
Again, too each their own however.