The whole legacy vs non-legacy thing shouldn't exist.
The thing is simply that FF XIV isn't a brand new game, simply a game that went on hiatus and has been reworked significantly. But it's not new. It's like 3 years old. The only difference is this downtime period when the game was being improved.
It stands to reason that older players shouldn't lose anything due to new players coming in. Squeenix simply chose to label older stuff Legacy and newer stuff non-Legacy, but those labels put ideas in people's minds, I guess.
So, all in all, it's exactly like if there suddenly was tons of players joining an already running mmo.
It's like WoW's Cataclysm expansion. Suddenly, new races, the whole world is changed, areas are all different than before, so older player feel like redoing them and newer ons jump in all excited. The one and only difference between this is... for FF XIV there was a long downtime period
The thing is simply that FF XIV isn't a brand new game, simply a game that went on hiatus and has been reworked significantly. But it's not new. It's like 3 years old. The only difference is this downtime period when the game was being improved.
It stands to reason that older players shouldn't lose anything due to new players coming in. Squeenix simply chose to label older stuff Legacy and newer stuff non-Legacy, but those labels put ideas in people's minds, I guess.
So, all in all, it's exactly like if there suddenly was tons of players joining an already running mmo.
It's like WoW's Cataclysm expansion. Suddenly, new races, the whole world is changed, areas are all different than before, so older player feel like redoing them and newer ons jump in all excited. The one and only difference between this is... for FF XIV there was a long downtime period