
1. I don't like scripted rp, nor do I script my character's every action. He lives in a world, he is part of -that- world. If someone screams down the street he hears it. If there is someone getting mugged over that way he runs to help. He isn't limited to what he is engaged to at the moment. He is part of the world, and if the world does something to draw his attention he will react in one way or another regardless of what he may be involved in at the moment unless it is a situation he absolutely cannot get away from. For me roleplaying is playing as a living npc, someone who lives, breathes, eats, sleeps, loves in the particular world he/she is in. They react to situations no different than many of us do in real life, and I NEVER let ooc feelings get in the way of how my character would react to a situation. How he feels and how I feel are two different things.
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Personally I like playing my characters like this. Characters that don't live in a bubble and are not shortsighted and limited to their own dealings and actions. They are part of the world and -react- as such.
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I think for every positive you should add a negative trait. In my opinion the reason why Mary Sue's come off bad is because the player never lets their character be weak. They won't let them take losses. Fact is that there is always going to be someone better than you. Or there will be a situation that your character can't handle. There is nothing wrong with being awesome in some areas and weak in others, and don't make them weak in areas that are rarely seen. Make it in an area that sometimes may be exposed. It happens, and there is nothing wrong to that. It also adds soul and believability to the character. Its all about checks and balances, and remember people DO NOT need to know your character's weaknesses from day one, let them be discovered through roleplay.
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Personally I like playing my characters like this. Characters that don't live in a bubble and are not shortsighted and limited to their own dealings and actions. They are part of the world and -react- as such.
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I think for every positive you should add a negative trait. In my opinion the reason why Mary Sue's come off bad is because the player never lets their character be weak. They won't let them take losses. Fact is that there is always going to be someone better than you. Or there will be a situation that your character can't handle. There is nothing wrong with being awesome in some areas and weak in others, and don't make them weak in areas that are rarely seen. Make it in an area that sometimes may be exposed. It happens, and there is nothing wrong to that. It also adds soul and believability to the character. Its all about checks and balances, and remember people DO NOT need to know your character's weaknesses from day one, let them be discovered through roleplay.
A good FFXIV lore site: http://ffxiv.gamerescape.com/wiki/Eorzea