When creating your character, how do you balance between being too boring and too snowflake?
I'm going to say that I never think a character is too boring or, to be honest, too snowflake. If Office Space has taught me anything, even office workers can be interesting and fun. I just role what I want to role. Generally, I just write up a character's personality, then tweak and tweak and tweak (I mean, I even remade my whole character) until I'm happy with the outcome. Though, I do generally have the whole personality written in my head before I've even started writing. I always give my character flaws. Always. Some flaws aren't there yet, but I know they will be down the road. In X'sato's case, I made him socially awkward yet outgoing and self-sacrificing. So, to answer the question, I just role what I want to role. Just give your characters reasonable flaws and you'll be perfectly fine. You might just be like me and be terrible at writing apps, but your character is natural, fun, and awesome when put into practice.Â
Edit: I forgot to put this.
I find that asking "if" questions helps in creating a character's personality. Ask things that cover all the bases.
How would my character react if...
Someone they cared about was killed in front of them? (Drama)
They were asked for their hand in marriage? (Romance)
They were pulled into a bar fight? (Action-y)
ect.
They're pretty specific, but they give an idea.
When role-playing with others, what character traits, personalities or actions have you found to be interesting and enjoyable to RP with and/or what have you seen just not work or appear too boring to engage your character?
I haven't found a personality yet that wasn't enjoyable to rp. As long as the character isn't a Gary Stu/Mary Sue, it should be fun. I did play a blindly-loyal, overly attached girlfriend once and that was quite fun to play. I've had a lot of success with cynical characters, as well. I even made a character that was completely devoid of emotion once and even managed to make that interesting and fun.Â
My background is in forum rping, so I can only speak for that. I find "meeting" threads to be terribly boring. Terribly terribly boring. Just two people going back and forth with nothing really exciting happening kills my "muse". So I make an effort to spice everything up. If anything seems too boring, make it a point to try and change that.
Where do you find the line and when do you think it can be easily crossed while still being within the lore? What kind of advice would you give given your past experience.
Oof. The line. I can't really speak much on the line, sadly. I generally only push the line with the ideas behind a character, then make it fit to lore in some way. As long as your character doesn't kick lore to the curb, I don't really see it being a problem.
I'm going to say that I never think a character is too boring or, to be honest, too snowflake. If Office Space has taught me anything, even office workers can be interesting and fun. I just role what I want to role. Generally, I just write up a character's personality, then tweak and tweak and tweak (I mean, I even remade my whole character) until I'm happy with the outcome. Though, I do generally have the whole personality written in my head before I've even started writing. I always give my character flaws. Always. Some flaws aren't there yet, but I know they will be down the road. In X'sato's case, I made him socially awkward yet outgoing and self-sacrificing. So, to answer the question, I just role what I want to role. Just give your characters reasonable flaws and you'll be perfectly fine. You might just be like me and be terrible at writing apps, but your character is natural, fun, and awesome when put into practice.Â
Edit: I forgot to put this.
I find that asking "if" questions helps in creating a character's personality. Ask things that cover all the bases.
How would my character react if...
Someone they cared about was killed in front of them? (Drama)
They were asked for their hand in marriage? (Romance)
They were pulled into a bar fight? (Action-y)
ect.
They're pretty specific, but they give an idea.
When role-playing with others, what character traits, personalities or actions have you found to be interesting and enjoyable to RP with and/or what have you seen just not work or appear too boring to engage your character?
I haven't found a personality yet that wasn't enjoyable to rp. As long as the character isn't a Gary Stu/Mary Sue, it should be fun. I did play a blindly-loyal, overly attached girlfriend once and that was quite fun to play. I've had a lot of success with cynical characters, as well. I even made a character that was completely devoid of emotion once and even managed to make that interesting and fun.Â
My background is in forum rping, so I can only speak for that. I find "meeting" threads to be terribly boring. Terribly terribly boring. Just two people going back and forth with nothing really exciting happening kills my "muse". So I make an effort to spice everything up. If anything seems too boring, make it a point to try and change that.
Where do you find the line and when do you think it can be easily crossed while still being within the lore? What kind of advice would you give given your past experience.
Oof. The line. I can't really speak much on the line, sadly. I generally only push the line with the ideas behind a character, then make it fit to lore in some way. As long as your character doesn't kick lore to the curb, I don't really see it being a problem.