
Great suggestions Freelance.
Reminds me of my time in Vanguard RPing a psionicist. Yes, lore-wise, I could read minds, but I set up certain constraints to my character and ensured any 'deep reads' had the full consent of my RP partners. It was a challenge- but a fun one.
Similarly, with some 'work arounds' and self-limiting adjustments (maybe) that we add into our RP, I see no reason we couldn't fully utilize the 'superpowers' mentioned in lore and remain true to our characters w/o metagaming.
I can see how expanding and using our various racial attributes would be an awesome addition to Adventure RP.
Like... I know Antimony wears glasses, so her eyesight would not be as great as other Miqo'te (though she's a Seeker, I can see it still being better than a Hyur's), but still quite good... over long distances maybe. That seems logical based on her Miqo'te genetics... and the fact that as WE grow older, the older eye has more difficulty seeing up close, but not from afar.
Likewise, my DW will have great hearing- but whereas that might be great for hunting and so on, it would be HORRIBLE in busy marketplaces and taverns. I kinda RPed this in Ph3- her covering her ears and becoming more disgruntled and annoyed- both at the claustrophobia of the crowded tavern with non-DW... and the noise. I can see her figuring out a way to diminish her natural hearing when she must be in situations like that, so as to not make her ears and nose bleed and head explode with the noise and over-stimulation. haha
(one thing of note... I find it odd that DW don't have great eyesight, given that they are accustomed to the darkness of caves. It seems logical to me that they have great nightvision, but not necessarily acuity in day or over long distances)
Reminds me of my time in Vanguard RPing a psionicist. Yes, lore-wise, I could read minds, but I set up certain constraints to my character and ensured any 'deep reads' had the full consent of my RP partners. It was a challenge- but a fun one.
Similarly, with some 'work arounds' and self-limiting adjustments (maybe) that we add into our RP, I see no reason we couldn't fully utilize the 'superpowers' mentioned in lore and remain true to our characters w/o metagaming.
I can see how expanding and using our various racial attributes would be an awesome addition to Adventure RP.
Like... I know Antimony wears glasses, so her eyesight would not be as great as other Miqo'te (though she's a Seeker, I can see it still being better than a Hyur's), but still quite good... over long distances maybe. That seems logical based on her Miqo'te genetics... and the fact that as WE grow older, the older eye has more difficulty seeing up close, but not from afar.
Likewise, my DW will have great hearing- but whereas that might be great for hunting and so on, it would be HORRIBLE in busy marketplaces and taverns. I kinda RPed this in Ph3- her covering her ears and becoming more disgruntled and annoyed- both at the claustrophobia of the crowded tavern with non-DW... and the noise. I can see her figuring out a way to diminish her natural hearing when she must be in situations like that, so as to not make her ears and nose bleed and head explode with the noise and over-stimulation. haha
(one thing of note... I find it odd that DW don't have great eyesight, given that they are accustomed to the darkness of caves. It seems logical to me that they have great nightvision, but not necessarily acuity in day or over long distances)