I think "scripted" is not so much rote word-by-word scripting of what exactly is to be said and whatnot, but an understanding of what events might be taking place that advances a particular story line.
For example, in GW2, our group frequented the beach-side tavern in Lion's Arch. I was leading the advancement of the story, and would be re-introducing a nemesis from the past that would be an integral part of the continuation of the group's tale at that night's usual gathering. The script was that was the plan; this thing would unfold at this particular meeting. How the actual events play out are left to the devices of the character's themselves, but the situation they are initially faced with, when introduced, might be thought of as a scripted event. People and organizations create story lines for their characters and members; how those are introduced may be through scripted events...events that unfold with an initial plan, but are played out as they will.
That's my thought, at least !
For example, in GW2, our group frequented the beach-side tavern in Lion's Arch. I was leading the advancement of the story, and would be re-introducing a nemesis from the past that would be an integral part of the continuation of the group's tale at that night's usual gathering. The script was that was the plan; this thing would unfold at this particular meeting. How the actual events play out are left to the devices of the character's themselves, but the situation they are initially faced with, when introduced, might be thought of as a scripted event. People and organizations create story lines for their characters and members; how those are introduced may be through scripted events...events that unfold with an initial plan, but are played out as they will.
That's my thought, at least !