To my mind it's a living character. It wouldn't be interesting to me otherwise, because everything would be so...forced. I think you can go into a roleplay with certain pre-determined aims to bring everybody on the same page, but I personally like being spontaneous, when I did student radio, I tried scripted shows, but making stuff up on the spot is so much more fun in my opinion.
However, I think in order to do that you need to know a certain amount about your character, what kind of people they are and so on so you can manipulate them more convincingly. Though I'm by no means a veteran, but to me, planning a script would suck some of the fun out it. Sure, I enjoy script writing, but a game is too interactive for me to then to treat it in a much more static way. I've never heard of anything scripted at least.
In other words, roleplayers are like Ed Gein, they put on other people's skin.
However, I think in order to do that you need to know a certain amount about your character, what kind of people they are and so on so you can manipulate them more convincingly. Though I'm by no means a veteran, but to me, planning a script would suck some of the fun out it. Sure, I enjoy script writing, but a game is too interactive for me to then to treat it in a much more static way. I've never heard of anything scripted at least.
In other words, roleplayers are like Ed Gein, they put on other people's skin.
The Scholar Captain