
Staying on topic regarding lore, it honestly felt like Tanaka did not care about lore. He created a cookie cutter world that was basically just Vana'diel 2.0, and was content to leave it at that. When Yoshida took over it seemed like he was more focused on wrapping up the story they had so they could get to a point where they could focus on ARR, though it can be said that Yoshida expanded the world from what it was into what it became a great deal. With 2.0 we've seen a HUGE amount o lore coming in compared to what we had before, and there seems to be a great deal of dedication towards writing up stuff, in many cases, just for us roleplayers and lore fanatics.
I think once the game launches and people play through everything, doing the side quests, leves, and the main scenario you'll find the game world opens up a lot of possibilities and provides a lot more information than we have now. I know just from my experiences with beta that the story seems much more in depth than it did starting out before, and they can only go forward from there.
I think once the game launches and people play through everything, doing the side quests, leves, and the main scenario you'll find the game world opens up a lot of possibilities and provides a lot more information than we have now. I know just from my experiences with beta that the story seems much more in depth than it did starting out before, and they can only go forward from there.