
Hi, Koren!
In my opinion for a non-RP gameplay, a main character is simply a character of which you (as the player) invest in the most, whether it is your playtime, plannings, dungeon loots, achievements, mastery and understanding of the character's skills, talent builds, etc.
And for alternate characters... Well I guess most of them starts as a mule or "I want to know more about [x] class" characters. Some will find that the alt's class is actually better fitting their player's playstyle and thus the alt gradually (or suddenly) becomes a main character.
Now for an RP gameplay, I think your main character is simply the character that represents you as how you've been known within your RP community, even if it's a character you're not really comfortable in RP'ing.
I mean, it is a character that makes people go, "Hey, it's Koren!" rather than, "Is that Koren's char?"
In my opinion for a non-RP gameplay, a main character is simply a character of which you (as the player) invest in the most, whether it is your playtime, plannings, dungeon loots, achievements, mastery and understanding of the character's skills, talent builds, etc.
And for alternate characters... Well I guess most of them starts as a mule or "I want to know more about [x] class" characters. Some will find that the alt's class is actually better fitting their player's playstyle and thus the alt gradually (or suddenly) becomes a main character.
Now for an RP gameplay, I think your main character is simply the character that represents you as how you've been known within your RP community, even if it's a character you're not really comfortable in RP'ing.
I mean, it is a character that makes people go, "Hey, it's Koren!" rather than, "Is that Koren's char?"