
Thanks for the input and replies! I'm lovin you guys and gals more and more!Â
Having her past set as the backstory will be a great idea. Going with that I plan to chronicle certain moments of her childhood up to the day of her escape to set up her past and explain the people and events involved. I plan on having them as dreams or flashbacks that she remembers as she goes through her days which eventually will lead to when her live story happens for release.Â
For the lead Nunh aspect while it states that normally the breeding nunh is not the leader, that does mean that it can happen at times. If he is strong and smart enough to lead, why not give him the part right? The Bastard nunh (if you read my 100 questions post you'll get a bit of info on him) obtains and keeps his power by way of cruelty and force, or so I plan in my head.Â
Creating a timeline might be hard for me right now, but I suspect that mainly because I have not fleshed out who she is or her background. Though this is an idea that I hope to make use of. My ultimate goal is to heal A'Kuri for good and it not be a temporary thing. From the "start" which will be release, I plan on if she meets someone new she will be meek yes, but with the desire to open up. She will have obtained the freedom she so desired, but does not know how to use it or what to do with it.Â
To make sure that I bring out this part of her I am going to try and use her carbuncle as the means of prodding her forward when she is unsure. To make sure she does not become attached to the carbuncle making decisions for her I am going to make it a temperamental being, Â sometimes it will help, sometimes it just won't feel like helping.Â
I don't want to focus too much on the tragic angle, I will make every attempt to avoid having A'Kuri speak openly of her past, it would not make sense for her do relive something she sought to escape.Â
I guess a good image for what I have in mind is a child lost in a busy crowd. She doesn't know what to do or where to go and is easily forgettable in the vast amounts of people. However there will (hopefully) be people who spot her and try to reach out to her to bring her somewhere that she can be more comfortable. Â She is going to try and grab hold of the guiding hands, but there will be people bumping into her and pushing her around. My goal in creating this character is to make sure she grabs firm hold of those helping hands and can reach a safe haven.
Oh I just got a nice idea~
Seeing as how arcanists and scholars get new summons as they level up, I can work that into her timeline. Because of her repressed abilities she can't summon the later minions until she has had some sort of mental growth to "unlock" the creature. The later "unlocks" would be the two fairies or even the last fairy of the scholar job.
Having her past set as the backstory will be a great idea. Going with that I plan to chronicle certain moments of her childhood up to the day of her escape to set up her past and explain the people and events involved. I plan on having them as dreams or flashbacks that she remembers as she goes through her days which eventually will lead to when her live story happens for release.Â
For the lead Nunh aspect while it states that normally the breeding nunh is not the leader, that does mean that it can happen at times. If he is strong and smart enough to lead, why not give him the part right? The Bastard nunh (if you read my 100 questions post you'll get a bit of info on him) obtains and keeps his power by way of cruelty and force, or so I plan in my head.Â
Creating a timeline might be hard for me right now, but I suspect that mainly because I have not fleshed out who she is or her background. Though this is an idea that I hope to make use of. My ultimate goal is to heal A'Kuri for good and it not be a temporary thing. From the "start" which will be release, I plan on if she meets someone new she will be meek yes, but with the desire to open up. She will have obtained the freedom she so desired, but does not know how to use it or what to do with it.Â
To make sure that I bring out this part of her I am going to try and use her carbuncle as the means of prodding her forward when she is unsure. To make sure she does not become attached to the carbuncle making decisions for her I am going to make it a temperamental being, Â sometimes it will help, sometimes it just won't feel like helping.Â
I don't want to focus too much on the tragic angle, I will make every attempt to avoid having A'Kuri speak openly of her past, it would not make sense for her do relive something she sought to escape.Â
I guess a good image for what I have in mind is a child lost in a busy crowd. She doesn't know what to do or where to go and is easily forgettable in the vast amounts of people. However there will (hopefully) be people who spot her and try to reach out to her to bring her somewhere that she can be more comfortable. Â She is going to try and grab hold of the guiding hands, but there will be people bumping into her and pushing her around. My goal in creating this character is to make sure she grabs firm hold of those helping hands and can reach a safe haven.
Oh I just got a nice idea~
Seeing as how arcanists and scholars get new summons as they level up, I can work that into her timeline. Because of her repressed abilities she can't summon the later minions until she has had some sort of mental growth to "unlock" the creature. The later "unlocks" would be the two fairies or even the last fairy of the scholar job.