I'd personally love a race that was totally different fro your typical humanoid character, something like an actual Beastman turned native or whatever. The problem I see, and one hopefully SE is willing to tackle, is that every race currently uses the same armor meshes just morphed to fit their body type. This isn't difficult at all because they all still use the same armor, it doesn't actually require them to make one armor for an Elezen and another for a Roegardyn for example, they just design them in a way that can be stretched to fit different body morphs. In the event of a race that really breaks the human mold, they'd need to actually design two sets of armor from then on, and remake every previous armor in the game up to the point that race is implemented. For example if they had digitgrade legs, they'd have to remake every boot in the game, and possibly all the pants as well to actually fit the races different leg structure, otherwise the only time you'll notice they have different legs is when you take those armor slots off. If they had a face that was drastically inhuman (like a beak, a snout, or whatever) then they'd need to go back and make sure every closed face helmet, mask, or any other head slot also stretched to fit their unique head shape while not looking totally stupid.
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VIERA vs Miqo 'te ? |
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