
(08-12-2013, 02:40 PM)Naunet Wrote:They should be able to, but they won't. You're talking about a dev team that won't even implement unique racial animations for each weapon/class, even though this was something we had back in FFXI.(08-12-2013, 12:23 PM)Ashren Snow Wrote: In the event of a race that really breaks the human mold, they'd need to actually design two sets of armor from then on, and remake every previous armor in the game up to the point that race is implemented. For example if they had digitgrade legs, they'd have to remake every boot in the game, and possibly all the pants as well to actually fit the races different leg structure, otherwise the only time you'll notice they have different legs is when you take those armor slots off. If they had a face that was drastically inhuman (like a beak, a snout, or whatever) then they'd need to go back and make sure every closed face helmet, mask, or any other head slot also stretched to fit their unique head shape while not looking totally stupid.
The best solution to this is having armor that is race-gender specific in model. TERA does this and it injects a fantastic degree of variety into the game. If a crap-tastic now-f2p MMO can do it, then Squeenix should be able to, as well!
Or, I suppose I shouldn't say they won't, but that it is very unlikely that they will.