![](https://ffxiv-roleplayers.com/mybb18/images/reksio/flecha.png)
ARR's combat has nothing to do with age and all to do with latency: the tab-targetting system they are using is less vulnerable to ping issues, unlike an action-y one like TERA. I remember TERA was completely unplayable if my latency went up 300+ which is, incidentally, the point where all First Person Shooters also become unplayable, unenjoyable or, at the very least, annoying to play (because you react, literally, a third of a second too late no matter what).
They still placed those charged attacks to mobs that you have to 'dodge' by calmly running out of range or around the mob, though, so it's like they were trying to throw a biscuit to the action-combat crowd anyway.
They still placed those charged attacks to mobs that you have to 'dodge' by calmly running out of range or around the mob, though, so it's like they were trying to throw a biscuit to the action-combat crowd anyway.