
Yes, that was pretty much what I went through in school. Most instructors abide by a "know the rules before you break them" doctrine, which has its merits, but it becomes questionable when you have outlier students (such as myself) who can't grasp those "rules" because of how they are presented.Â
For reasons like these, I actually wind up hating most art (or artists) in general. I think part of the reason anime is looked down upon, besides the "animation is for children" viewpoint, is because it's relatively abundant in modern culture and a lot of students have interest in it. The amount of anime-styled art seen on places like DeviantArt is staggering. Anime's not a bad thing, but eventually every artist I see looks the same after a while. (Another big reason I left, besides dissent from people elsewhere, was constantly having that sort of art shoved in my face.)Â
Having no place in the fine arts community and no real desire to, I avoid that as well.
I have a deep, deep aversion to looking at other people's work or reading their writing, which is why I avoid lingering in this subforum if I can at all help it. Because of my current methodology, my art process is largely mechanical. (I do it so other people can have colored images, if they like, not necessarily to improve.) I can do these colors without really trying or having to think about it, just like I could, some time ago, write dissertation-grade, highly descriptive, classical air prose without thinking about it.
An update on the queue again:
I am waiting on LeCard's avatar for reference so that piece is pending. For Murlona's piece, and possibly Ryanti's (but not necessarily) I will need CS5 to make a composite. Corel Painter does not have the sort of image-warping tools I need.Â
EDIT: Photoshop is working. We're in business.
Situations like these make me loathe my dependence on software, because I can't produce things that are high-quality or complex enough without it. I don't want to produce anything that isn't of reasonable quality.
For reasons like these, I actually wind up hating most art (or artists) in general. I think part of the reason anime is looked down upon, besides the "animation is for children" viewpoint, is because it's relatively abundant in modern culture and a lot of students have interest in it. The amount of anime-styled art seen on places like DeviantArt is staggering. Anime's not a bad thing, but eventually every artist I see looks the same after a while. (Another big reason I left, besides dissent from people elsewhere, was constantly having that sort of art shoved in my face.)Â
Having no place in the fine arts community and no real desire to, I avoid that as well.
I have a deep, deep aversion to looking at other people's work or reading their writing, which is why I avoid lingering in this subforum if I can at all help it. Because of my current methodology, my art process is largely mechanical. (I do it so other people can have colored images, if they like, not necessarily to improve.) I can do these colors without really trying or having to think about it, just like I could, some time ago, write dissertation-grade, highly descriptive, classical air prose without thinking about it.
An update on the queue again:
I am waiting on LeCard's avatar for reference so that piece is pending. For Murlona's piece, and possibly Ryanti's (but not necessarily) I will need CS5 to make a composite. Corel Painter does not have the sort of image-warping tools I need.Â
EDIT: Photoshop is working. We're in business.
Situations like these make me loathe my dependence on software, because I can't produce things that are high-quality or complex enough without it. I don't want to produce anything that isn't of reasonable quality.