
(08-18-2013, 02:33 PM)Edda Wrote: Wow, these are some very helpful replies... Thanks so much everyone! I appreciate it, I'm getting a much better idea of what to do now. I still have a few more questions if you guys don't mind! m(_ _)m1. Uhhmm, difficult to say... Usually because I'm a doormat of a person I let them get away with it, because I don't really care. Unless it's something -big- then I'll probably poke them about it.
1. What's the best way to respond if someone meta-games?
2. For planned RP sessions, I've seen some of you said they're usually just simple "Let's go x and do y," but how exactly are more storyline RP scenes planned out?
3. This isn't so much my concern, but something I would like some clarification on. If someone plays a character who is inept at combat, are they likely to purposely perform poorly in-game? I've heard stories about this happening, but I always figured it was a rare thing. Thoughts?
4. How are spells like Raise and the like treated in RP? This is a pretty broad question I know, but if someone's character gets K.O.'d in like RP combat, I wouldn't want to do something that's immersion breaking and ruins it for someone.
(Optional) 5. What is your characters sleeping posture like?
2. Storyline RP scenes are usually the exact same thing. The great thing about RP is you have a -direction- not a goal. So you essentially conjure an idea, toss it around to the people involved, and then run with it. If you plan out everything, (Especially the ending) WELL, I say you might as well go write a book.
3. Unsure of what you mean... If someone is ICly 'bad' at fighting, will they be purposefully be 'bad' at fighting OOCly? That's... totally up to the player, but I don't see the point of crossing the streams. I can be a badass lancer OOCly and be a horrible Conjurer ICly if I wish. (I could totally be reading the question wrong, I apologize!)
4. Now that, is a hard one. This ranges from person to person, some people view 'Resurrection' as taboo in RP. Even if we -can- do it with the game's mechanics, it seems silly to just bring someone back from the dead, That would make ALL the wars in lore pointless as well as all IC battles. However, in my opinion it should be avoided at all costs, and I never do it (Mainly because I never get into situations where my character dies!) But if you must, or want to. I'd say, take a penalty for it to make it a bit more impactful. Maybe, the person casting Raise is completely drained for a week and has to recover!
5. Standing up... Don't ask.