
(08-28-2013, 02:39 PM)Aldeus Wrote: The only thing SE needs to do is develop server stability to the point that their customers can actually play the game. An auto-log function would be nice, but let's not put the blame on people who are just trying to get around a bad situation.
That's pretty much the way I feel about it.
The only reason people 'abuse' the lack of an AFK timer, is because abuse the lack of an AFK timer. I mean.. I'm in class now, and logged in back at home. I'll be idle for about 8 hours before I get back to it... But my logging out doesn't fix the issue that's still there - All it does is makes it near impossible for me to play when I get home, and allows someone (Likely not even an RPer) in to play, and probably abuse the system.
It's kind of a catch 22, there. People abuse the system, because people abuse the system. If there were an AFK timer, there'd be no need to abuse the system, and would be no need for the timer, except for keeping the need down. Hope that makes sense.