
I don't mind having cross skills such as knowing your way around the pokey end of a spear and throwing in an aero spell, but what I don't like is when people master two or more classes or know 6 basic classes but their character is 18 years old. That kind of stuff irks meÂ
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I like to think of it in terms of college degree's. Having six associate degree's at the age of 18 or 2 doctorate degree's at 23 is pretty out there. Mastering a skill takes a lot of time.
The way I approached it is my character comes from a long line of mercenaries and sellswords so she begun her training from an extremely early age. I was inspired to go this route because my Anatomy teacher was telling us a story about how he learned to shoot his first bow at the age of five because his entire family are archers who make their own bows from scratch. So him being 50 years old with 40+ years of training with the bow has probably made him pretty bad ass with one. Now back to my character...Despite this though and being 27, she still has not really mastered any of them, but is proficient in a few things, swords, axes, hand-to-hand combat. She also has a above aether content (I can't remember how to describe it. I remember the THM quest level 5 I think talks about a guy who couldn't become a THM because his aether content was too low), but has no idea how to use magic. This makes her more susceptible to magic debuff spells, like sleep, paralyze, and such. I think it's really important to give your character weaknesses, especially if they are going to be skill with multiple forms of combat.Â
I'm leaving her open IC as far as which she will master. If she stays the way she is she might become a monk or maybe won't master anything. If she finds closure regarding the death of her father and finds his axe, she will go warrior as to follow in his footsteps. If she finds close friends and people to protect, she will take up the sword and shield and become a paladin.Â
In short, its completely okay to know your way around a few classes, but let's not over do it and consider adding in the amount of time, effort, history, and your characters age into the equation.

I like to think of it in terms of college degree's. Having six associate degree's at the age of 18 or 2 doctorate degree's at 23 is pretty out there. Mastering a skill takes a lot of time.
The way I approached it is my character comes from a long line of mercenaries and sellswords so she begun her training from an extremely early age. I was inspired to go this route because my Anatomy teacher was telling us a story about how he learned to shoot his first bow at the age of five because his entire family are archers who make their own bows from scratch. So him being 50 years old with 40+ years of training with the bow has probably made him pretty bad ass with one. Now back to my character...Despite this though and being 27, she still has not really mastered any of them, but is proficient in a few things, swords, axes, hand-to-hand combat. She also has a above aether content (I can't remember how to describe it. I remember the THM quest level 5 I think talks about a guy who couldn't become a THM because his aether content was too low), but has no idea how to use magic. This makes her more susceptible to magic debuff spells, like sleep, paralyze, and such. I think it's really important to give your character weaknesses, especially if they are going to be skill with multiple forms of combat.Â
I'm leaving her open IC as far as which she will master. If she stays the way she is she might become a monk or maybe won't master anything. If she finds closure regarding the death of her father and finds his axe, she will go warrior as to follow in his footsteps. If she finds close friends and people to protect, she will take up the sword and shield and become a paladin.Â
In short, its completely okay to know your way around a few classes, but let's not over do it and consider adding in the amount of time, effort, history, and your characters age into the equation.
"So sharp end faces the enemy. Okay, got it."
- Domino Quixote
- Domino Quixote