Mmn, it's more complicated than that, they're doing the upgrade digitally remotely, the physical changing of a server is being done in the US. It's a combination of both. Hence the long hours.
For example, Funcom has multi-national servers that their server nodes are all over the world including the US. Bouncing the server capacity across the seas to allow someone to exist on the same server as the other without sacrificing isn't something different. They're just linking across the world.
For example, Funcom has multi-national servers that their server nodes are all over the world including the US. Bouncing the server capacity across the seas to allow someone to exist on the same server as the other without sacrificing isn't something different. They're just linking across the world.




