
I've always found it to be much more interesting to tone down the extent at which magic can be used to heal a wounded character in order to add more depth to a particular story. I also cannot help but note that magic in this setting does not appear to be widespread or powerful enough to instantly heal anyone. Even front line soldiers are shown to be recovering in outposts and there's even one location - Camp Bronze Lake if I recall correctly - that shows wounded soldiers slowly recuperating in a hot spring.
In my eyes the likes of magic and alchemy are used to supplement the healing process to varying degrees of success and efficiency instead of solving things instantaneously. There's room for the odd exception here and there, mind you - such as an immensely powerful relic being used as part of a lengthy ongoing plot.
In my eyes the likes of magic and alchemy are used to supplement the healing process to varying degrees of success and efficiency instead of solving things instantaneously. There's room for the odd exception here and there, mind you - such as an immensely powerful relic being used as part of a lengthy ongoing plot.