Hello from... Limsa-Lominsa! That's right, we finally made it earlier today. I can smell the sea on the breeze, and tonight is cool and refreshing. I decided to sit in the tavern to write, since I don't have a room in the adventurer's guild all to myself anymore.
B'rahz met up someone just before we left for Ul'dah, a Seeker named B'roxah. Being from the same tribe, I thought they must be old friends, but B'rahz says she's from Limsa-Lominsa. She offered to be our guide in the city, and she seems nice enough. Her eyes are the color of a pretty materia I saw once; I'm a little jealous of them.
B'roxah originally came to Ul'dah looking for work, since she lost most of her things when her houseboat sank. It seemed there was always some kind of work to find in Ul'dah, though people didn't pay very well. (There were too many refugees looking for work, too.) B'roxah decided to stick with us after I told her about how B'rahz and I were planning to team up to tackle bigger job opportunities. It turns out both of them like to punch things--well, people. One day, that is going to land us all in trouble...
B'rahz managed to find us a job after a few hours of being in the city. I guess there are a lot of pirates on the outskirts of Limsa-Lominsa that need a good punching. I'm glad none of us were on the receiving end of any serious injuries. B'rahz and B'roxah are both fine and in one piece. Happy and excited, even. No one was hurt beyond anything a Cure spell couldn't fix. Maybe I'll sleep well for once.
The delivery moogle also had something for me today: a linkpearl for Vylbrand Academy applicants. (!) Now I have three pearls--this red one for the academy, a white-gold one just for me, B'rahz, and B'roxah, and this ominous black one that Lost River gave to me. I haven't had a chance to study it yet, and I might not get one until I can find some guaranteed privacy.
Instead, I've looked through the grimoire she gave me. It's hard to stop turning the pages. The use of geometric representations of aspects and objects in magic is new to me. The grimoire covers everything from summoning to ley lines to battle tactics. There isn't much about healing, but there's no useless information, either. (Except maybe the section covering the correct way to designate a numeric value for a specific combat tactic.) I'm going to visit the arcanist's guild tomorrow and learn a little more about them. Maybe I'll think of a way to study this linkpearl, too.