I commend Square Enix's swift response. I've always loathed how selfish players end up making it the 'norm' to skip encounters in dungeons for the sake of a 'speed run' that is essentially just abusing game mechanics. It's very refreshing, since it took Arena Net and Blizzard months to address similar issues in GW2 and WoW, though in some cases they simply turned a blind eye altogether.
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