
I'm kinda playing devils advocate now. I'm not playing like that myself, but i understand the reasoning behind it.
As far as i've seen by now, when taken to the extremes there are two types of RPers: Those who view their characters almost as own entities with own minds and all, and others who view their Characters more as lifeless tools they use. Like a videogame character (what they technically are, in the end).
You certainly belong to the first category. If your character begins developing feelings, you go along with it, its like your character has its own live. People of the second category say that they decide if their character would start growing feelings or not.
If such a character ends up being a "good char concept" depends if the controlling player stays consistent. A controlling player can still decide in such a way so his character stays in his fleshed out personality frame.
Life isnt about everything going your way, sure, but this is not life, its a game. It gets played to flee the RL and have fun, Roleplay itself is just another "game". Maybe a game within a game, heh.
Someone having a sad time in RL comes to have some fun playing the game, just to play something sad in there? Some people dont like that.
No. Even if you "control" your char, you dont control others. They still react to your char as they do, thats the fun of multiplayer you cant get alone.
There will still happen things that are unforeseen. People just handle it different how they react to that.
One part plays along to things they dont like the same like they do with things they like. The other part doesnt, and rather says "no thanks" to the things they dont like.
If thats good or bad is up to everyone him/herself.
As said, when deciding what to do, things like respecting your RP partner play into that, along with other things. All in all its a complex matter.
PS: Im maybe in betwen the middle somewhere. I seperate IC and OOC. I dont let my Char do things that he wouldnt do with his personality. But controling you char already starts with setting him up. You already decide how he will react when you set up his personality.
If you do that, at all. Other people again dont set them up at all and let them just develop themselfes.
It's a wide range with lots of middleground in betwen. Like always.
As far as i've seen by now, when taken to the extremes there are two types of RPers: Those who view their characters almost as own entities with own minds and all, and others who view their Characters more as lifeless tools they use. Like a videogame character (what they technically are, in the end).
You certainly belong to the first category. If your character begins developing feelings, you go along with it, its like your character has its own live. People of the second category say that they decide if their character would start growing feelings or not.
If such a character ends up being a "good char concept" depends if the controlling player stays consistent. A controlling player can still decide in such a way so his character stays in his fleshed out personality frame.
Life isnt about everything going your way, sure, but this is not life, its a game. It gets played to flee the RL and have fun, Roleplay itself is just another "game". Maybe a game within a game, heh.
Someone having a sad time in RL comes to have some fun playing the game, just to play something sad in there? Some people dont like that.
Quote:If you are going to control the results then its almost as if you are rp'ing with yourself.
No. Even if you "control" your char, you dont control others. They still react to your char as they do, thats the fun of multiplayer you cant get alone.
There will still happen things that are unforeseen. People just handle it different how they react to that.
One part plays along to things they dont like the same like they do with things they like. The other part doesnt, and rather says "no thanks" to the things they dont like.
If thats good or bad is up to everyone him/herself.
As said, when deciding what to do, things like respecting your RP partner play into that, along with other things. All in all its a complex matter.
PS: Im maybe in betwen the middle somewhere. I seperate IC and OOC. I dont let my Char do things that he wouldnt do with his personality. But controling you char already starts with setting him up. You already decide how he will react when you set up his personality.
If you do that, at all. Other people again dont set them up at all and let them just develop themselfes.
It's a wide range with lots of middleground in betwen. Like always.
"Sometimes it is those, whom no one is willing to give a hand, that need it the most.
If not us, who will? And if not now, then when?"
If not us, who will? And if not now, then when?"