
How about, instead of making a fuss over an RPer's probability of leaving a game, we try to give them a solid reason to stay?
I know people who hop from game to game due to the fact that they can't find RP. If you ignore that person because they can't seem to stick to a game, well, you're not really helping now are you?
[Ok I just cut off a rant and just gonna auto-tl;dr it. NEITHER SIDE OF THE FENCE SHOULD STAY ROOTED TO THEIR COMFORT ZONE. Â MEETING NEW PEOPLE IS COOL, BEING NEW PEOPLE IS COOL. Â IF THINGS DON'T GO AS PLANNED, GOOD. Â IT'S TWO KINDS OF CHARACTER BUILDING!]
Yelling isn't mad, yelling is SPIRITED!
I know people who hop from game to game due to the fact that they can't find RP. If you ignore that person because they can't seem to stick to a game, well, you're not really helping now are you?
[Ok I just cut off a rant and just gonna auto-tl;dr it. NEITHER SIDE OF THE FENCE SHOULD STAY ROOTED TO THEIR COMFORT ZONE. Â MEETING NEW PEOPLE IS COOL, BEING NEW PEOPLE IS COOL. Â IF THINGS DON'T GO AS PLANNED, GOOD. Â IT'S TWO KINDS OF CHARACTER BUILDING!]
Yelling isn't mad, yelling is SPIRITED!