
(09-22-2013, 09:24 PM)Siobhain Wrote:(09-22-2013, 09:21 PM)michikyou Wrote: Character: Naih'ir Molkov
Primary Weapon(s): Tome, Own body.
Class-equivalent: Arcanist (Icly a Blue Mage)
Style: Learns from his travels and his past of keeper of beasts and animals for his clan.
Offense/Defense/Versatile: Versatile fighting ability
Strengths: A wide range of somewhat unconventional spells to inflict status on peoples. A quick thinker
Weaknesses: Dexterity, s mostly a pacifist.
Summary: Despite the mans large size and athletic body, Naih'ir is a learned person who relates more to the creatures of the wild than a bow in hand. However all talents he has learned have been for the prevention of violence against him or himself. Such as the ability to slow, silence or weaken an opponent temporarily rather than causing direct damage.Â
Naih'ir see's violence as a meaningless way to deal with ones issues.
Extra: Naih'ir has only fought once, OOCLY I use the mechanics and list of spells from FFXI as a base for his abilities, and not all of the abilities are available to him (think 10 spells at most)
Also very interesting. I'm interested to see more spell casters and their methods-- I think I could easily accept a Pugi/Caster blend if the spells were somewhat limited or the physical attacks were. I think such a style would be very interesting.
Character: K'athir Nunh
Primary Weapon(s): Staff, magical ability, own body
Class-equivalent: Black Mage/Thaumaturge
Style: Duel-centric style, otherwise backround support
Offense/Defense/Versatile: Versatile fighting ability
Strengths: Very much used to fighting one on one. Precision strikes, he uses just what is needed to deal with it quickly.
Weaknesses: unwilling to use his full potential (with reason, considering what he uses in a duel this would be harder to not make fatal if we're talking about the destruction area of spells) his personality can very much affect the way he fights, it depends what state he is in. This can turn him reckless. Otherwise his weaknesses would depend on the situation entirely
Summary:
K'athir is a Nunh, and therefore has known his share of challenges and is prepared to deal with them should they come again. His fighting style reflects this, he is precise and acts accordingly to try and be as effective as possible to end such a challenge in as fast a time as possible.
His family line is more magic centric, but perhaps by tradition he has learned to use the bow regardless and knows how to use his body. (though he never uses a bow anymore. The only lessons he kept from that in particular was the precision) How he deals with a battle completely depends, as Nunh he keeps it in mind and conditions himself to be flexible.
That said, he is not without his weaknesses. He prefers to end a battle quickly if it's concerning another versed in magical ability as he -lacks sustainable defenses-. He hits fast, hard and precise. Seeks to exploit weakness in the enemy and will cycle through different ways of approach quickly. Be that using the enemy's weapon against him, slowing or otherwise affecting the opponent his state, or otherwise.