
Character: Uther Skystrider
Primary Weapon(s): Spears (and other shafted weapons including lances, halberds, pilums, javelins, pikes, etc.)
Class-equivalent: Dragoon
Style: Acrobatic, fast
Offense/Defense/Versatile:Â Versatile, leaning on offensive
Strengths: Reach, speed, strength
Weaknesses: Technology, magic, small and agile opponents
Summary: Uther was born and bred to fight dragons in Ishgard. He is a dragoon knight in both personality and fighting style. Being a dragoon, he uses a great deal of aerial and acrobatic fighting maneuvers that have earned him the name "Skystrider". To move around the bulking, flying mass of scales and fire that dragons are, he has to be quick and he has to be a hell of a jumper. He uses his art to defend, though his art, in practice, is much more offensive than defensive. He has tried to modify it for defense, despite his incredible reach and the power of his thrust making him a much more effective killing machine than a protector. As an Elezen, his arms are about 3 fulms long, and his spear is usually taller than 7 fulms. This gives him amazing melee range, which he knows how to manipulate extremely well. On top of this, his aerodynamic form and long stride make him very, very fast. Along with speed and reach, his Elezen body, years of practice, and weapon of choice allow for substantial power in each spear thrust or halberd swing. Few melee fighters can manipulate a battlefield like he can. Unfortunately for Uther, his time in Ishgard, away from most of the modern world, has made him ignorant to much of Eorzea's technology. In a recent battle with Isaac Jacobi, for instance, he was caught off guard several times by Jacobi's collection of gadgetry, causing him to lose the fight in the end. Magic has a similar disorienting effect on him. While not as foreign to him as high-end technology, any type of aether manipulation is poorly understood by Uther. Uther is an extremely efficient monster killer, and is nearly equally skilled at fighting targets of similar size to him. It is not entirely implausible for a quick-thinking and agile fighter of small stature to get by him, however. This is a problem he can remedy much more easily than his handicap against technology or magic, and it's rarely the deciding factor in a bout.Â
Extra: Uther's fighting style is a result of mixing what I know of Ishgard, what I know of Elezen, and what I know of medieval combat. He is very much a white knight and will rarely attack first, unless he feels the ends justify the means. He doesn't fight dirty unless it's the only way to walk out alive against a much more powerful opponent. This type of chivalry often puts him at odds with his much more ruthless counterparts in Misericorde.Â
Primary Weapon(s): Spears (and other shafted weapons including lances, halberds, pilums, javelins, pikes, etc.)
Class-equivalent: Dragoon
Style: Acrobatic, fast
Offense/Defense/Versatile:Â Versatile, leaning on offensive
Strengths: Reach, speed, strength
Weaknesses: Technology, magic, small and agile opponents
Summary: Uther was born and bred to fight dragons in Ishgard. He is a dragoon knight in both personality and fighting style. Being a dragoon, he uses a great deal of aerial and acrobatic fighting maneuvers that have earned him the name "Skystrider". To move around the bulking, flying mass of scales and fire that dragons are, he has to be quick and he has to be a hell of a jumper. He uses his art to defend, though his art, in practice, is much more offensive than defensive. He has tried to modify it for defense, despite his incredible reach and the power of his thrust making him a much more effective killing machine than a protector. As an Elezen, his arms are about 3 fulms long, and his spear is usually taller than 7 fulms. This gives him amazing melee range, which he knows how to manipulate extremely well. On top of this, his aerodynamic form and long stride make him very, very fast. Along with speed and reach, his Elezen body, years of practice, and weapon of choice allow for substantial power in each spear thrust or halberd swing. Few melee fighters can manipulate a battlefield like he can. Unfortunately for Uther, his time in Ishgard, away from most of the modern world, has made him ignorant to much of Eorzea's technology. In a recent battle with Isaac Jacobi, for instance, he was caught off guard several times by Jacobi's collection of gadgetry, causing him to lose the fight in the end. Magic has a similar disorienting effect on him. While not as foreign to him as high-end technology, any type of aether manipulation is poorly understood by Uther. Uther is an extremely efficient monster killer, and is nearly equally skilled at fighting targets of similar size to him. It is not entirely implausible for a quick-thinking and agile fighter of small stature to get by him, however. This is a problem he can remedy much more easily than his handicap against technology or magic, and it's rarely the deciding factor in a bout.Â
Extra: Uther's fighting style is a result of mixing what I know of Ishgard, what I know of Elezen, and what I know of medieval combat. He is very much a white knight and will rarely attack first, unless he feels the ends justify the means. He doesn't fight dirty unless it's the only way to walk out alive against a much more powerful opponent. This type of chivalry often puts him at odds with his much more ruthless counterparts in Misericorde.Â