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From OOC to IC


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From OOC to IC
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Catov
Cato
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Garlean
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RE: From OOC to IC |
#8
09-25-2013, 12:57 PM
(This post was last modified: 09-25-2013, 01:00 PM by Cato.)
I actually like the instance timers since they tend to keep people on their toes regardless as to whether they're in a dungeon IC or OOC. After all, it isn't particularly realistic to have all the time in the world to break into an enemy stronghold and poke around at a leisurely pace. Once the timer runs out I tend to assume that the band of adventurers is forced to retreat or even killed as a result of being unable to deal with the various threats occupying the instance before enemy reinforcements arrive.

Ninety minutes is also a pretty decent chunk of time, especially if you add potentially lengthy queue times on top of it. I've only failed a dungeon once due to the timer running out and that was due to being stuck with a group that just couldn't seem to grasp the mechanics of the Garuda fight no matter how many times I tried to explain it to them. If you're role-playing in a dungeon you don't necessarily need to get to the end of the dungeon, either. If I decide to use Satasha as a generic pirate stronghold for some role-play then I'd probably settle for reaching one of the middle rooms instead of going right to the end.
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Messages In This Thread
From OOC to IC - by Coral Ferrinas - 09-25-2013, 08:02 AM
RE: From OOC to IC - by Taeh Niumoenwyn - 09-25-2013, 08:16 AM
RE: From OOC to IC - by FreelanceWizard - 09-25-2013, 08:32 AM
RE: From OOC to IC - by Cato - 09-25-2013, 08:36 AM
RE: From OOC to IC - by Ildur - 09-25-2013, 11:38 AM
RE: From OOC to IC - by FreelanceWizard - 09-25-2013, 12:54 PM
RE: From OOC to IC - by Magellan - 09-25-2013, 12:33 PM
RE: From OOC to IC - by Cato - 09-25-2013, 12:57 PM
RE: From OOC to IC - by FreelanceWizard - 09-25-2013, 01:35 PM
RE: From OOC to IC - by VonSchlichten - 09-25-2013, 02:26 PM
RE: From OOC to IC - by Coral Ferrinas - 09-25-2013, 10:22 PM

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