(09-27-2013, 09:11 AM)Teveriel Wrote:Theodric Ironheart Wrote:As for the F.A.T.E system, I feel it suffers from similar issues to the dynamic event system in GW2. Too many players show up, the events either take too long to complete or are over far too quickly and if you're not in a party it's near impossible to earn a high rating unless you're a tank or healer.
I agree with this. I'm not sure what can be done about it, though. People are using FATEs for easy exp because there simply aren't enough quests once you go through the content with your first class. I suppose one solution might be an overall buff to leves, giving more allowances per day, along with increasing exp rewards from Battlecraft leves.
A very easy boost to the fluidity of FATEs would be to implement a public grouping system a la Rift. Make it absurdly easy for people to group. If you're in the vicinity of someone who has not marked their group as private (which is something you have to deliberately change - the default is public), then a little UI button appears. Click it and bam - you're partied. It would help solve the "do a FATE and get no to zero credit" thing significantly.
"Song dogs barking at the break of dawn, lightning pushes the edges of a thunderstorm; and these streets, quiet as a sleeping army, send their battered dreams to heaven."
Hipparion Tribe (Sagolii)Â - Â Antimony Jhanhi's Wiki