
A few things I would like to add...
While Ul'dah certainly has law, their enforcement seems poorly done. The wealthy enforcing their own laws on the poor with hired muscle is not a rare sight (happens once right at the beginning and once again after the first dungeons, and judging by NPC reactions it's not uncommon). Furthermore, while the Sultana has her heart in the right place, the Syndicate is something else. Not only are they out for profit but their wealth means they control much. Add a strong mafia to the Denmark/Portugal thing.
As for Gridania, the elementals are the primary concern. The Twelveswood is of course most important, but it seems to be mostly a matter of respecting the elementals, aka forces/spirits of nature. Poaching and deforesting is illegal because the elementals don't like it. A conjurer won't help a wounded man without the elementals giving their approval. It's all about them. I would see Gridania more like America than Japan, with the "natives" caring for their environment, and seeking the spirits (elementals) approval in everything and strangers being more-or-less unwelcome.
Limsa Lominsa is pretty spot on as far as I know.
Lastly, I am very wary of Law Enforcement type guilds. I've seen them done right once or twice... but it's a very fine balance between enjoyable RP and RP bullying and not everyone sees that line between the two in the same place.
If it is done (and I sincerely hope it is) it must be done carefully.
Wasn't there some criminal element LS around, by the way?
While Ul'dah certainly has law, their enforcement seems poorly done. The wealthy enforcing their own laws on the poor with hired muscle is not a rare sight (happens once right at the beginning and once again after the first dungeons, and judging by NPC reactions it's not uncommon). Furthermore, while the Sultana has her heart in the right place, the Syndicate is something else. Not only are they out for profit but their wealth means they control much. Add a strong mafia to the Denmark/Portugal thing.
As for Gridania, the elementals are the primary concern. The Twelveswood is of course most important, but it seems to be mostly a matter of respecting the elementals, aka forces/spirits of nature. Poaching and deforesting is illegal because the elementals don't like it. A conjurer won't help a wounded man without the elementals giving their approval. It's all about them. I would see Gridania more like America than Japan, with the "natives" caring for their environment, and seeking the spirits (elementals) approval in everything and strangers being more-or-less unwelcome.
Limsa Lominsa is pretty spot on as far as I know.
Lastly, I am very wary of Law Enforcement type guilds. I've seen them done right once or twice... but it's a very fine balance between enjoyable RP and RP bullying and not everyone sees that line between the two in the same place.
If it is done (and I sincerely hope it is) it must be done carefully.
Wasn't there some criminal element LS around, by the way?