I'm not going to address the "what makes good RP" topic, because as others have said, there is no good or bad RP (aside from godmoding and the like), only opinions and preferences.
Instead, I'll address the kinds of RP I like.Â
I like large events like the Grindstone, but with this game's chat system, it gives me a headache because it's so hard to follow the constant scrolling. Because of that, I think large events will be something I regrettably avoid most of the time.
Smaller events/gatherings with about 4-5 people are fantastic. There's no competition for the spotlight in a group that small. Friendships (and enemyships) are easily made and maintained in this sort of setting, as well. It will make up the bulk of my roleplaying because of its ease of access.
Intimate settings (not just -that- kind of intimacy either, though it's included) have the potential to be some of the most effective character builders. One on one RP should be included in one's story because of its potential to build or break relationships and characters. The problem lies in using this mode of RP excessively, or even exclusively. That isolates a player from the rest of the community, which has an opposite effect. When you're isolated from everyone else, there is no real character development occurring.
Instead, I'll address the kinds of RP I like.Â
I like large events like the Grindstone, but with this game's chat system, it gives me a headache because it's so hard to follow the constant scrolling. Because of that, I think large events will be something I regrettably avoid most of the time.
Smaller events/gatherings with about 4-5 people are fantastic. There's no competition for the spotlight in a group that small. Friendships (and enemyships) are easily made and maintained in this sort of setting, as well. It will make up the bulk of my roleplaying because of its ease of access.
Intimate settings (not just -that- kind of intimacy either, though it's included) have the potential to be some of the most effective character builders. One on one RP should be included in one's story because of its potential to build or break relationships and characters. The problem lies in using this mode of RP excessively, or even exclusively. That isolates a player from the rest of the community, which has an opposite effect. When you're isolated from everyone else, there is no real character development occurring.
Kate Lander