I like to turn the hyur lore on its head and view it as an opportunity. Hyur don't have a defining cultural heritage. However, I see that as an opportunity to play someone who's likely open to a variety of cultures, socially adaptable, and -- if not already worldly -- open to learning about the traditions and world around him or her. Sure, hyur can be boring or a dime a dozen, but their diverse heritage and lack of a defining culture can make for some interesting adventurer concepts.
The Freelance Wizard
Quality RP at low, low prices!
((about me | about L'yhta Mahre | L'yhta's desk | about Mysterium, the Ivory Tower: a heavy RP society of mages))
Quality RP at low, low prices!
((about me | about L'yhta Mahre | L'yhta's desk | about Mysterium, the Ivory Tower: a heavy RP society of mages))