IC Organization
A few key points to go over as far as the IC meta-story of the Free Company.
First off we are, if its not completely obvious by now, a military organization. That said, our structure is military based. Since the lore is fuzzy on what military structure is, we took some ques from rl. We have IC a Captain who leads the unit, 1st lieutenants who lead departments, and 2nd lieutenants assist or preform support roles, following that there are "Wingmen" who are the NCOs or enlisted members. These ranks slightly correspond to the ranks in the fc ooc. Captain is "Captain", department heads are "General Staff", Full Members are "Wingmen", and new members who have not had oriantation are ranked as "Recruits". W also maintain OOC Rank is sort of a holding rank reserved for special situations, such as leaving the game for an extended time IRL, or for a reason you work out with me.
Also key to us as a FC is our (currently IC until 3.0) fleet of five airships. Found throughout the various forum RPs involving the Red Wings, our airships are why we have "Wings" in our name. Once one fully armed airship and four cargo ships, all four have been IC fully equipped and made somewhat equal to each other, while also being made to handle special tasks. The fleet by name includes:
The Falcon, the flagship of the Red Wings and primary combat vehicle and troop transport. Heavily armed and agile, it is a match for anything in the sky within reason. The jack-of-all trades ship, it sports a modest cargo load and many electronic devices.
Next is the largest ship, heavy armored salvage and cargo transport, The Deus Ex, designed to carry cargo and supplies long distances as well as equipped with tools and devices for salvage operations. While armed for self-defense, the ship sacrifices arms for cargo room, the least combat ready ship in the fleet.
The Phantasm, is the third ship of the fleet. The smallest of the ships, it holds only a few crew members and is lightly armed. A scouting vesicle it is the fastest and most nimble, and is equipped with retro-engineered surveillance equipment and a aetheric cloaking device, all salvaged from Imperial ship wreckage.
The Bastok, is a large moderately armed airship, sacrificing arms, cargo, and crew space for heavy equipment. The ship is operated by the Engineers of the Red Wings, its function is to be an mobile engineer's workshop and repair bay. Should another ship in the fleet go down, or a civil feat of engineering be needed to help an area facing disaster.
Finally we come to The Mercy. A mobile hospital, it is a swift unarmed craft, sacrificing arms for medical and defensive equipment as well as room for wounded. This ship sports along with its impressive retro-engineered medical equipment, a field generator which repels to a degree arms as well as beasts and monsters. It is also equipped with a short range aetheric teleporter, to quickly remove the injured from battle.
Finally I should point out that this is an RP friendly FC, that said there are some limits to that. Let me explain, what you do in your personal rp is your business. Just like what you do off the clock from a job is your business. That said, this is not a place for special snowflakes. The FC is basically a shared stage for a very basic rp type, soldier/military rp. So we must be respectful of the space. To that end some new rules have been put into place. They are listed below and they apply to both OOC and IC.