
(03-09-2014, 03:41 AM)Rinette Wrote: My suggestion for the combat rule would be to have all combat through RP, turn based, with a limited amount of turns. That last part applies only when it's a one on one situation. I only suggest this because a lot of RPers I know aren't interested in the PVE (leveling) aspect of the game so their characters might not be high in level and it's not fair to have a character with reasonable IC skill lose to another just because they are higher level.I think you're right honestly.  I mean I'm only level 15 my self.  Lol.  I'll need to build a set of base combat rp rule.  Only thing that I could see as a possible issue with rp dueling is that it might get confusing about what is going on with numerous people all typing fight actions at once.Â
Though I suppose if they dueled in RP gear (most of which has little or no stats) and limited them to a few skills that make sense for their character's combat background it could be fair.
Course I could also be over thinking that part, Â cause, Â honestly, Â who hasn't rped in a crowded room at least once.