
(04-15-2014, 12:14 PM)Teryaani Wrote:Quote:My advice to you is to play the first fifteen levels of each DoM class if you haven't yet. You may as well, since you'll want the cross-class abilities eventually anyway. It's a good way to sample the common characteristics and practices of each guild, including the nuances that defy the common misconceptions.
This. You'll get a good feeling for the storylines of each guild this way. If I may make a purely gameplay/mechanical suggestion, take at least 26 levels of thaumaturge. Swiftcast is a must have if you decide to go a healing route.
Actually, I have levelled all three to 50. That's why it's such a hard decision. For me, I would say all three are fun to play in their own right for gameplay purposes, but for RPing, I need to choose one, maybe at most two, as being her "canon" Job.
I started out as a Conjurer and initially felt it would by far be the most appealing lorewise, but the more you quest in the Black Shroud area, the more you realize how bloody arrogant the Elezen are. And in the WHM story, not only is the brother Padjal (forget his name) just as arrogant and discriminating as the Wildwoods, but Raya-O-Senna actually warns you to never give in to your anger...only to do exactly that herself when you discover A-Towa-Cant's grave has been ransacked. That was what I meant when I said that Miranda would be appalled to see the two most powerful and trusted Padjal after Ken-E-Senna, acting like those Wildwoods she had come to resent earlier in the story.
In the THM storyline after Level 15, the corruption of that Lalalefell who wanted to become a THM himself but lacked the necessary talent clearly illustrates the dangers of the art. Meeting the beastmen BLMs is fun and interesting, but there's the whole disciple of Nald'thal part as well.
The two Arcanist Jobs would allow her to be completely unique in her own category, seeing as how they are past arts lost to the ages, but I have to ask myself...would she find Arcanima interesting enough from the get go to take up a part-time job as a cargo inspector? The Arcanist Guild seems to emphasize the practical application of their art in the field more so than the other DoMs, whose storylines are more about your training.