
What I've done, because I hate using Tab and Shift+Tab to cycle through targets:
1. Bought a USB mouse with a mousewheel additional buttons (Mouse4, Mouse5, etc.)
2. Keybound "Target Nearest Enemy" to Mouse3 (aka clicking down on the mousewheel).
3. Keybound "Cycle to Next/Farther Target" and "Cycle to Previous/Nearer Target" to Mouse4 and Mouse5, respectively. Some games let you bind target-cycling to Up and Down on the mousewheel; FFXIV is not one of these.
4. Use Mouse3 to target the nearest enemy and then cycle closer or farther away depending on which target I'm after.
5. Use the Rotate Camera command (by default, Mouse1 click-and-drag) to rotate the camera to exclude any targets I don't want to be able to cycle to, e.g. if there's an Aevis way in the distance that I don't want to accidentally  target, I tilt my camera so that it's no longer visible on my screen. Zooming in and out to exclude targets also helps; by default, Zoom is bound to Up/Down on the mousewheel.
1. Bought a USB mouse with a mousewheel additional buttons (Mouse4, Mouse5, etc.)
2. Keybound "Target Nearest Enemy" to Mouse3 (aka clicking down on the mousewheel).
3. Keybound "Cycle to Next/Farther Target" and "Cycle to Previous/Nearer Target" to Mouse4 and Mouse5, respectively. Some games let you bind target-cycling to Up and Down on the mousewheel; FFXIV is not one of these.
4. Use Mouse3 to target the nearest enemy and then cycle closer or farther away depending on which target I'm after.
5. Use the Rotate Camera command (by default, Mouse1 click-and-drag) to rotate the camera to exclude any targets I don't want to be able to cycle to, e.g. if there's an Aevis way in the distance that I don't want to accidentally  target, I tilt my camera so that it's no longer visible on my screen. Zooming in and out to exclude targets also helps; by default, Zoom is bound to Up/Down on the mousewheel.
![[Image: 1qVSsTp.png]](http://i.imgur.com/1qVSsTp.png)