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Rules for weapons


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Rules for weapons
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Nebbsv
Nebbs
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RE: Rules for weapons |
#4
05-01-2014, 02:35 AM
(This post was last modified: 05-01-2014, 02:37 AM by Nebbs.)
I supose firstly it should not be "the" legendary weapon from the in game story. I could be some other epic weapon from your own story, and after all in RPing if that weaves into your character and their experiance all the better.

Second I would say less is more in terms of RP. While it is nice to wear the top end gear it can be both common looking (everyone has it) and over the top visually. So with the introduction of glamor I would suggest finding the style and look for the character and the weapon(s) that suit and going with that. All my main job/relic sets are glamored to a less epic RP look.

On the Relic Weapon - My Bard story has her inheriting her Farther's bow and I was going to use the relic for that. But she has still to get there. I may still do that or find a better look. In the meantime she has been using a mundane looking shortbow, and now the top Malestrom GC bow glamored over the relic.

Char: [Nebula Stardancer]   FC: [East Eerie Trading Co]
Link Shells: [Hugs & Cakes]  [Witches' Wyrd Web]
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Messages In This Thread
Rules for weapons - by Parth Makeo - 04-30-2014, 10:53 PM
RE: Rules for weapons - by Ildur - 05-01-2014, 12:38 AM
RE: Rules for weapons - by Edgar - 05-01-2014, 01:00 AM
RE: Rules for weapons - by Nebbs - 05-01-2014, 02:35 AM
RE: Rules for weapons - by LandStander - 05-01-2014, 03:19 AM
RE: Rules for weapons - by ArmachiA - 05-01-2014, 06:30 AM
RE: Rules for weapons - by Ignacius - 05-01-2014, 08:36 AM
RE: Rules for weapons - by Parth Makeo - 05-01-2014, 09:40 AM
RE: Rules for weapons - by Ignacius - 05-01-2014, 11:14 AM
RE: Rules for weapons - by FreelanceWizard - 05-01-2014, 09:47 AM
RE: Rules for weapons - by Gar - 05-01-2014, 11:16 AM
RE: Rules for weapons - by Eva - 05-01-2014, 11:21 AM

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