
Armory is, again in my experience, completely game-based and not IC or lore based. I've walked away and changed out of plate but play loose with the rules: Normally it'd take much longer to get out of it alone, whereas Warren can just Clark Kent his way once he finds a phone booth and no one's looking at him. I'll let it linger if I find a place still in /s range just so I'm not totally out of the loop for RP, but it defeats the point to be like "Okay! We can RP now! Brb while I go take 20 to get out of all this stuff!"
I think it's alright to consider someone competent in a CLASS in addition to their JOB. In the few times I've had Warren doing things outside of his paladin role, I have him in plainclothes as a pugilist, not a monk. It makes sense for the martial classes a lot more, though: A skilled lancer might know how to fight with an axe or a sword or fire a bow, but the more intricate sides like Jump or the Oaths or bard songs don't fit with the "everyone can do this just because" side. It's ultimately up to the player, of course, but there ARE cross-class skills, so they can give a little idea of what someone is able to do despite not being the class itself.
Here is where I grumble about paladin losing their native healing spell from 1.x to ARR.
I think it's alright to consider someone competent in a CLASS in addition to their JOB. In the few times I've had Warren doing things outside of his paladin role, I have him in plainclothes as a pugilist, not a monk. It makes sense for the martial classes a lot more, though: A skilled lancer might know how to fight with an axe or a sword or fire a bow, but the more intricate sides like Jump or the Oaths or bard songs don't fit with the "everyone can do this just because" side. It's ultimately up to the player, of course, but there ARE cross-class skills, so they can give a little idea of what someone is able to do despite not being the class itself.
Here is where I grumble about paladin losing their native healing spell from 1.x to ARR.