As has been mentioned before, we just have so many different groups of people with different mindsets in this community. Which is great, but also very complicating. We have people who adhere strictly to lore. If it isn't stated in-game or within reasonable thought to that person, they won't tolerate it as it conflicts with their immersion IC. Nothing wrong with that at all, as it gives a unique experience of roleplay that fits 100% in to the game in question. Then we have the people who adhere to the lore, but look at the game from a generic "Final Fantasy" perspective. I myself fall in to that mindset. I won't tolerate anything blatantly outside of the lore, or anything incredibly overpowered, but I'll accept basic "final fantasy" concepts within reason. Then you have your people who have rather creative characters. Ones that might dip outside the bounds of what some consider acceptable within lore. Things that don't normally happen within the realm of Final Fantasy, or fantasy in general. All of these groups should be welcomed and accepted, though. Discrimination shouldn't happen. It does, but thankfully I haven't seen much of it in this community.
Each group has it's members, but the problem is that those on the far end of the lore-adhering spectrum often have conflicts OOCly when interacting with those on the opposite end. Some people will avoid others, or be nervous about interacting with said characters due to conflicts that might arise both IC and OOCly that could cause for an awkward situation or even aggression. It's unfortunate, but it happens from time to time within roleplay communities.
I'd just like to echo what has more or less been stated before. It won't hurt much to sort of branch out a bit from your comfort zone every now and again. Roleplay with some people you might not consider roleplaying with. Even if it's just casual meet ups or social gatherings. You don't have to delve deep in to some characters background. They might have some things about them you don't agree with OOCly, but if you just keep things loose and casual while in character, you won't ever have to bring those up to begin with.
Either way, I think we're doing great considering how small our community is. Things can only get better as we grow in the coming patches, up to version 2.0.
Each group has it's members, but the problem is that those on the far end of the lore-adhering spectrum often have conflicts OOCly when interacting with those on the opposite end. Some people will avoid others, or be nervous about interacting with said characters due to conflicts that might arise both IC and OOCly that could cause for an awkward situation or even aggression. It's unfortunate, but it happens from time to time within roleplay communities.
I'd just like to echo what has more or less been stated before. It won't hurt much to sort of branch out a bit from your comfort zone every now and again. Roleplay with some people you might not consider roleplaying with. Even if it's just casual meet ups or social gatherings. You don't have to delve deep in to some characters background. They might have some things about them you don't agree with OOCly, but if you just keep things loose and casual while in character, you won't ever have to bring those up to begin with.
Either way, I think we're doing great considering how small our community is. Things can only get better as we grow in the coming patches, up to version 2.0.