
One mage
Two mage
Red Mage
Blue Mage.
Actually Red Mage is fairly easy to finagle because of how some cross-class abilities work. You just wouldn't be able to do it with a soul crystal equipped unless/until it becomes an actual thing. Something to keep in mind if you're going to try and do any IC dungeon runs at higher levels.
Blue Mage is the toughy because of its reliance on monster abilities, but I think as a non-Soul Crystal bearing class-based template, it can be somewhat rigged to work for the sake RP purposes, and it would work similar to Red Mage as noted above. Just have to be a little more creative and see which existing cross-classing spells and abilities come close to existing monster abilities and go from there.
Second Wind, for example, could be substituted for White Wind, of some similar monster self-healing ability.
Two mage
Red Mage
Blue Mage.
Actually Red Mage is fairly easy to finagle because of how some cross-class abilities work. You just wouldn't be able to do it with a soul crystal equipped unless/until it becomes an actual thing. Something to keep in mind if you're going to try and do any IC dungeon runs at higher levels.
Blue Mage is the toughy because of its reliance on monster abilities, but I think as a non-Soul Crystal bearing class-based template, it can be somewhat rigged to work for the sake RP purposes, and it would work similar to Red Mage as noted above. Just have to be a little more creative and see which existing cross-classing spells and abilities come close to existing monster abilities and go from there.
Second Wind, for example, could be substituted for White Wind, of some similar monster self-healing ability.