
While I am not heavily involved in this play, I can relate to a handful of the adressed issues. Still, so far it seems to beat the off-the-mill barchat/socializing RP, which is fine from time to time, but becomes quite..dull.
But back on the topic at hand. I think that, the core issue with this is that the Event itself takes alot of liberties with how the 'RP World', Eorzea and Ul'dah itself will react to this event. Given we're playing in an MMO, we usually have two options. We can choose to ignore a certain slight of Lore in order to create more opportunities for ourselves, or we stick to it 100 percent. That also means leaving our hands off any Higher-up NPC / Story important Lore and locations. It also creates alot of disharmony amongst players who are perhaps not as much involved with this site as others.
For example, yesterday I've had a roleplay that was refferencing to said Event, and I had to quickly adjust my characters reaction, because I as an OOC person didn't even know Ul'dah's Wells where poisoned, nor that there where people dying from it. Still, as an Ul'dahn citizen well involved in rumours or hearsay, my character should've technically known it. I think that likewise is an issue for other players. Events in general are fine, but the moment they begin to influence and/or touch large scale locations, or Central plot Dynamics where all people are involved, things become messy.Â
Another good example would be; If my character, logically, wouldn't know about the wells, and thus, went on wining and dining as he does, he'll probably be poisoned, and dead. By logic alone. If I don't adhere to this, I'm breaking Character, thus forcing me to use OOC knowledge in order to save my character from certain death.
Still, this is not meant to be rant of sorts, just my perspective on the problematic nature of having such events affect the large scale roleplay community, such as poisoning City wells where 'every' roleplayer on FFXIV probably passes through, no matter whether they're involved in the Event or not. It creates a sort of tear in 'my rp reality/ your rp reality.' Because for some here this event will be fact, others will have to ignore it, and thus you're already playing in two different realities where a handful of people account said event to be in their lore, others don't. And that can lead to a massive amount of issues down the road, especially if said event becomes integral to future plots.
Still, I'm looking forward to how things will work out regardless.
But back on the topic at hand. I think that, the core issue with this is that the Event itself takes alot of liberties with how the 'RP World', Eorzea and Ul'dah itself will react to this event. Given we're playing in an MMO, we usually have two options. We can choose to ignore a certain slight of Lore in order to create more opportunities for ourselves, or we stick to it 100 percent. That also means leaving our hands off any Higher-up NPC / Story important Lore and locations. It also creates alot of disharmony amongst players who are perhaps not as much involved with this site as others.
For example, yesterday I've had a roleplay that was refferencing to said Event, and I had to quickly adjust my characters reaction, because I as an OOC person didn't even know Ul'dah's Wells where poisoned, nor that there where people dying from it. Still, as an Ul'dahn citizen well involved in rumours or hearsay, my character should've technically known it. I think that likewise is an issue for other players. Events in general are fine, but the moment they begin to influence and/or touch large scale locations, or Central plot Dynamics where all people are involved, things become messy.Â
Another good example would be; If my character, logically, wouldn't know about the wells, and thus, went on wining and dining as he does, he'll probably be poisoned, and dead. By logic alone. If I don't adhere to this, I'm breaking Character, thus forcing me to use OOC knowledge in order to save my character from certain death.
Still, this is not meant to be rant of sorts, just my perspective on the problematic nature of having such events affect the large scale roleplay community, such as poisoning City wells where 'every' roleplayer on FFXIV probably passes through, no matter whether they're involved in the Event or not. It creates a sort of tear in 'my rp reality/ your rp reality.' Because for some here this event will be fact, others will have to ignore it, and thus you're already playing in two different realities where a handful of people account said event to be in their lore, others don't. And that can lead to a massive amount of issues down the road, especially if said event becomes integral to future plots.
Still, I'm looking forward to how things will work out regardless.
![[Image: afvXOt2.png]](http://i.imgur.com/afvXOt2.png)