This whole water poisoning thing has been blown way out of proportion as a result of seven pages worth of discussion that occurred while the main organizer was away and unable to set the facts straight.
What resulted is essentially "Whisper", in which the details got more and more distorted as they were passed from person to person until you had an "atrocity" in which there's no drinkable water (not true) because "every water source" was poisoned (uh, maybe wait for clarification?) leading to the deaths of "hundreds of thousands of people" (I don't even think there are hundreds of thousands of people in Eorzea, let alone Ul'dah!)
So here are the facts:
Standing water sources - fountains mainly, not waterfalls or rivers or other freeflowing bodies in which a toxin would be naturally washed out over time anyway - were poisoned for all of an hour before an IC alert went out and the problem was dealt with.
An hour.
The intent was to give an event some weight via tangible consequences, and in order to avoid impacting players, the organizers deliberately targeted an NPC population which does not even exist nor is represented in-game by actual characters/models.
The intent was also to create JUST this type of environment:
...and the above measures were taken to result in and create said bubble. A one-hour type span in which NPCs drank some water? Fountains which could then be drained and refilled from uncontaminated sources? (there's a river right outside of Ul'dah, people, and a waterfall in the Goblet). I don't see how it's difficult at all to employ the sort of creative solutions Zhavi talked about to go, "oh, I didn't drink anything in this one hour that Ul'dah was in danger". This would also be one of the few times I can see OoC knowledge crossing over into IC knowledge as a feasible thing - oh, you learned that there was a poisoning via forums/tells? Cool, now your character can know as well! You can just say they picked up the news from an NPC or something.
What I'm getting to is this: it's been extremely disheartening for a number of participants and organizers to see/hear this sort of negative feedback/backlash from the community at large when the goal was to have a fun, immersive event that anyone who wished to join could do so, while ALSO allowing others to stay out of it. The levels of passive-aggressive B.S. that has been going around (I myself am guilty of this) is also, likewise, disheartening. Shouldn't have to go into a thread about another city-state to wish them luck and give encouragement only to find mentions that such-and-such area has been ruined, or that we've somehow "violated" people who didn't give "consent"...
I can't speak for others but, honestly? This is how frustrated I am:
Show us on the doll where we touched you.
What resulted is essentially "Whisper", in which the details got more and more distorted as they were passed from person to person until you had an "atrocity" in which there's no drinkable water (not true) because "every water source" was poisoned (uh, maybe wait for clarification?) leading to the deaths of "hundreds of thousands of people" (I don't even think there are hundreds of thousands of people in Eorzea, let alone Ul'dah!)
So here are the facts:
Standing water sources - fountains mainly, not waterfalls or rivers or other freeflowing bodies in which a toxin would be naturally washed out over time anyway - were poisoned for all of an hour before an IC alert went out and the problem was dealt with.
An hour.
The intent was to give an event some weight via tangible consequences, and in order to avoid impacting players, the organizers deliberately targeted an NPC population which does not even exist nor is represented in-game by actual characters/models.
The intent was also to create JUST this type of environment:
Quote:...sort of a bubble-rp, where you only mention it to those inside the bubble and leave everyone else alone...
...and the above measures were taken to result in and create said bubble. A one-hour type span in which NPCs drank some water? Fountains which could then be drained and refilled from uncontaminated sources? (there's a river right outside of Ul'dah, people, and a waterfall in the Goblet). I don't see how it's difficult at all to employ the sort of creative solutions Zhavi talked about to go, "oh, I didn't drink anything in this one hour that Ul'dah was in danger". This would also be one of the few times I can see OoC knowledge crossing over into IC knowledge as a feasible thing - oh, you learned that there was a poisoning via forums/tells? Cool, now your character can know as well! You can just say they picked up the news from an NPC or something.
What I'm getting to is this: it's been extremely disheartening for a number of participants and organizers to see/hear this sort of negative feedback/backlash from the community at large when the goal was to have a fun, immersive event that anyone who wished to join could do so, while ALSO allowing others to stay out of it. The levels of passive-aggressive B.S. that has been going around (I myself am guilty of this) is also, likewise, disheartening. Shouldn't have to go into a thread about another city-state to wish them luck and give encouragement only to find mentions that such-and-such area has been ruined, or that we've somehow "violated" people who didn't give "consent"...
I can't speak for others but, honestly? This is how frustrated I am:
Show us on the doll where we touched you.