
Having played through the MSQ for all three city-states, my read of the lore is that the Adventurers' Guilds share space with existing establishments. The Carline Canopy, for instance, serves a variety of dishes, one of which you deliver in the plotline to a non-adventurer. The proprietors of the taverns also happen to be the proprietors of the Adventurers' Guilds, and certain services (leves, for instance) are only available to registered adventurers, but the places themselves are taverns, and that's that. Yes, they're taverns primarily frequented by adventurers (due to the AG being there), but there's a variety of side quests at them involving people there just to have a drink, who need to contract an adventurer's services, etc.
So, yeah. The people in question are wrong both on lore and on behavior. There's no need to be a jerk; if you don't like what someone is RPing, don't RP with them.
So, yeah. The people in question are wrong both on lore and on behavior. There's no need to be a jerk; if you don't like what someone is RPing, don't RP with them.
The Freelance Wizard
Quality RP at low, low prices!
((about me | about L'yhta Mahre | L'yhta's desk | about Mysterium, the Ivory Tower: a heavy RP society of mages))
Quality RP at low, low prices!
((about me | about L'yhta Mahre | L'yhta's desk | about Mysterium, the Ivory Tower: a heavy RP society of mages))