
I do remember one of my characters being "ICly harassed" for being a non-adventurer in the Quicksands. Though she wasn't even there just for a drink; rather, she was looking for an adventurer to hire.
The adventurer who harassed her told her to put her request up to the guild leve counter and leave the place for its rightful patrons. I don't know, it felt kind of mean...
But really, these people who claim the adventurers' guilds should be used only by adventurers are often the same people who approve of non-adventurer buildings in the FC housing districts. Does not lore claim that the wards can only be used by adventurers? Yet there's plenty of pubs, theaters and whatnot.
To follow the lore is good and all, but it's something that you decide to do, not something you decide to impose to others. When I decide to follow an aspect of the lore and see people disrespecting it, all I do is just change topic and pretend I did not see/hear that. It makes everybody happier, I'd say.
The adventurer who harassed her told her to put her request up to the guild leve counter and leave the place for its rightful patrons. I don't know, it felt kind of mean...
But really, these people who claim the adventurers' guilds should be used only by adventurers are often the same people who approve of non-adventurer buildings in the FC housing districts. Does not lore claim that the wards can only be used by adventurers? Yet there's plenty of pubs, theaters and whatnot.
To follow the lore is good and all, but it's something that you decide to do, not something you decide to impose to others. When I decide to follow an aspect of the lore and see people disrespecting it, all I do is just change topic and pretend I did not see/hear that. It makes everybody happier, I'd say.
To be an interesting, intriguing, well-written character, there needs to be something to allow the audience to relate to them. That is what the problem is with who wants their character to be "perfect". Perfect characters will never be strong, and strong characters will never be perfect, because WE (those who read, who watch, who RP) are not perfect.
"What makes a strong character is how they deal with their flaws, their fears, their turmoils, their troubles that get in the way. That's what makes them relatable." -- N.C.
"What makes a strong character is how they deal with their flaws, their fears, their turmoils, their troubles that get in the way. That's what makes them relatable." -- N.C.