
I'd find an RP connection you can use..
My own character was kicked out of the Archers, made her way as a bard in the backwaters, then had that strange talent to heal looked at by the conjurers.. who sent her to the sylphs.. who sent her to get a grounding in all forms of magic. So she is today a kind of hedge witch offering alternative remedies with just enough knowledge but not that many book smarts. Oh and she can still turn out a good song. I put other combat down to the eclectic life of the working travelling bard.
- Did they have some links and friendship with some Archers?
- Maybe they are sent to study other forms of magic, like Archaists.. or go to Limsa as an ambassador and just happen to try and "when in Rome Limsa"
- Why you would put on lots or armour or hit people with your hands may take a bit more creativity, but all is possible.. a legacy weapon, a pastime, loosing a bet, self defence, guild exchange etc..
My own character was kicked out of the Archers, made her way as a bard in the backwaters, then had that strange talent to heal looked at by the conjurers.. who sent her to the sylphs.. who sent her to get a grounding in all forms of magic. So she is today a kind of hedge witch offering alternative remedies with just enough knowledge but not that many book smarts. Oh and she can still turn out a good song. I put other combat down to the eclectic life of the working travelling bard.
Char:Â [Nebula Stardancer] Â FC: [East Eerie Trading Co]
Link Shells: [Hugs & Cakes] Â [Witches' Wyrd Web]