(07-21-2014, 02:10 PM)LiadansWhisper Wrote: I like the Alignment system as a framework. Â It's a great place to start! Â That or you can use the..crap, I forget the name...there's a vaguely similar system in White Wolf's game system that combines personality traits with a humanity/morality system without bringing "Good" and "evil" into the equation.
Yep. D&D alignment (or Palladium alignment, or WoD morality, or what have you) is a really good shorthand for a character's general behavior and outlook, which is why I have a section for it on L'yhta's wiki (CG or Unprincipled, probably about Humanity 5-6ish in oWoD terms because of her enjoyment of mass property damage). I do feel that the WoD system is probably the best fit for settings where good and evil don't really play an objective role, since its degeneration system means that you eventually become inured to lesser "crimes." This is a good fit for the "politician who turns dark over time" story, which I guess is no surprise why it works so well in V:tM and so ineptly in nWoD Mage.
What's really interesting is when you get into the implications of the Exalted alignment system, wherein your strengths ultimately turn into weaknesses, or some game that I can't recall right now where you have Drives to achieve ends, but the more you're driven, the more you do wicked things to get your way.
At this point I'm terribly off-topic.
The Freelance Wizard
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((about me | about L'yhta Mahre | L'yhta's desk | about Mysterium, the Ivory Tower: a heavy RP society of mages))
Quality RP at low, low prices!
((about me | about L'yhta Mahre | L'yhta's desk | about Mysterium, the Ivory Tower: a heavy RP society of mages))