For L'yhta, teleporting a group is just casting a larger spell -- more draining, yes, but feasible if everyone is in the vicinity. However, to provide a convenient story "out," the patterns of the participants and their thoughts have to "synchronize" with the spell's arcanima pattern, or they end up getting left behind. So, those who don't want to be teleported don't go. Likewise, those who are bound, chained, or otherwise held fast can't be teleported, because the pattern to which they're connected interferes with the spell's pattern by requiring the teleportation of too much mass, presenting an "unowned" aetheric pattern, or what have you. Even if she were to get to the room where someone is chained up, she'd still have to free them from those bonds before being able to teleport away with them.
Magi-babble: It Solves Plot Problems.
Magi-babble: It Solves Plot Problems.
The Freelance Wizard
Quality RP at low, low prices!
((about me | about L'yhta Mahre | L'yhta's desk | about Mysterium, the Ivory Tower: a heavy RP society of mages))
Quality RP at low, low prices!
((about me | about L'yhta Mahre | L'yhta's desk | about Mysterium, the Ivory Tower: a heavy RP society of mages))