I think it would have to be treated lighter than that. You really can't go around IC claiming to be the one person/group to have perma-killed a certain boss, but you can vaguely allude to having had to "deal with those damn pirates causing trouble in Sastasha again."
Interested in seeing what Imsey says though, since this was their idea in the first place. I kind of got the vibe from the OP that the dungeons would be repeated IC, meaning that the characters have been there before IC and are having to go back IC to deal with them again, loosely ignoring the fact that game mechanics make the dungeon exactly the same each time.
Interested in seeing what Imsey says though, since this was their idea in the first place. I kind of got the vibe from the OP that the dungeons would be repeated IC, meaning that the characters have been there before IC and are having to go back IC to deal with them again, loosely ignoring the fact that game mechanics make the dungeon exactly the same each time.